[identity profile] swan-tower.livejournal.com 2006-09-29 06:40 pm (UTC)(link)
I've often wondered what would happen if you used this for MET. It would make the "randomization" harder to game, and would lessen the likelihood of ties, but other than that, would it change the probabilities at all?

[identity profile] kniedzw.livejournal.com 2006-09-29 06:53 pm (UTC)(link)
Number of traits would be less important, as there would be fewer ties to win on. They would be relegated to more of an ablative pool of potential tests, rather than something you generally want to preserve.

[identity profile] swan-tower.livejournal.com 2006-09-29 06:56 pm (UTC)(link)
Yeah . . . you could refine it by distinguishing between a "strong win" and a "weak win" for each option, and have a certain level of trait discrepancy invalidate a weak win (so, if I have six physical and I'm up against somebody with seventeen, I can only win on one in five, not two) -- but that gets complicated.

[identity profile] gollumgollum.livejournal.com 2006-09-29 07:51 pm (UTC)(link)
Wow. That's awesome.

[identity profile] somemonad.livejournal.com 2006-10-02 03:22 pm (UTC)(link)
I like this game but don't think I could remember the rules.